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BishopSteiner

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Artist // Professional // Traditional Art
  • Mexico
  • Deviant for 10 years
  • He / Him
My Bio
What to say?

Well, won't bore you with a ton of history.

I am an amateur artist trying to move from being a hobbyist, to a professional. I practice in many disciplines, but am a hands on artist. I'll use digital for editing, etc, but simply prefer and find greater satisfaction to graphite and ink stains on my fingers.

My specialty, is line art. My desire is to work doing B&W illustrations for RPG source books, etc. But I also do color work, cartoons, have a children's book that I am looking for a writer to help me finish, and sports cartoons that I enjoy.

My favorite game and art subjects are RIFTs from Palladium, and Battletech/Mechwarrior.

When not drawing, I can be found either SCUBA or Freediving. I am a lifelong conservationist, sustainable eater, and sustenance spear fisherman.

I live in Mexico, because it allows me to live a simple life, and pursue my desire to become a SCUBA Instructor and work as an illustrator.

If you would like o help me out, with a cup of coffee, a cold beer, or simply help defray the costs of art supplies, no strings attached, now there is a way! ko-fi.com/bishopsbeerfund
so. Guess I got interviewed over on Sarna.net about the work that went into the massive art redesign project behind the "Clan Invasion" Kickstarter for CGL's Battletech. https://www.sarna.net/news/community-outreach-ben-bishop-steiner-myers-concept-artist-for-catalyst-game-labs/?fbclid=IwAR25t25Ky8SOXEp_QXXLpHWwNMDSwE1gvRRQ2OFCKroc75TA9ZeMt3lbqdI
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FUND RAISER starting to despair on finding Tribble a forever home, but either way it's time to get her spayed, which I honestly can't afford, but I also can't afford more kittens. Been a slow couple months for work, with a few commissions I'm bogged down on, but primarily trying to learn new skills to be able to do lineart work for CGL means a ton of time spent practicing how to use photoshop, my tablet, etc,which normally would be spent on commission pieces. Running out of spoons and all that stuff. (need to raise about $300 USD) Hoping to be able to get her in Friday, but that depends entirely on if I can afford it. I may see about seeing an appt for Monday instead just to give a little more leeway, but also depends when the veterinary surgeon is available. https://ko-fi.com/bishopsbeerfund or PM me for PayPal (friends and family) to avoid fees: Paypal @
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so had a sit down with Travis Gardner over at the Renegade HPG podcast because he thought folk might want to hear me ramble about all things Battletech. Honestly dunno why you would, but here's the link anyhow, lol. https://youtu.be/4ueQ54BVOLM
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Profile Comments 89

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can I ask you something?

you can always ask, answering, I reckon depends on what I'm asked!

I saw your drawings of Mech's and vehicles. so, I wanted to ask on your thoughts about a robotic dinosaur tank.

not really my area. TBH, or my wheel house. I tend to like all three things but mostly in their seperate forms. My friends Dale Eadah and Alan Blackwell do a line of robot dinos for Dale's studio, but not any merged with tanks to my knowledge. Myself, I tend to be more into the old school "Real Robot" anime mecha from the 80s than the Zoids, or transformers, etc, et least as far as my own work goes, and tend not to lean into overly stylized, with a few exceptions.

Just finished watching the latest Tex Talks Battletech video and was happy to see your artwork in it. You just really have a knack for making the Urbanmech fun.

Bishop, sorry to abuse you in this manner, but i would require your in-depth knowledge about BattleTech TT rules.

How exactly does the armor-piercing alternative ammunition for ACs work, does it simply go through the armor of a mech or has it a higher chance to crit on hit?

I checked the description on Sarna but it doesn´t go in that much detail and since i lost all my files when my old PC crashed on 2nd of January this year, including my digital rule books...

Armor-Piercing Ammunition Every attack with armor-piercing ammunition that successfully damages armor provides a chance for a critical hit, even if the internal structure took no damage. After marking off the armor damage for the attack, roll once on the Determining Critical Hits Table. Apply a modifier to the die roll based on the type of autocannon used: –1 for an AC/20, –2 for an AC/10, –3 for an AC/5 or –4 for an AC/2. If the initial attack damages the internal structure, make the standard roll for possible critical hits. Armor-piercing ammunition has no additional effect for attacks that damage internal structure. Damage that transfers to a location with armor does not trigger a new critical damage check in that location. A ton of armor-piercing ammo contains half as many shots as a ton of standard ammo (rounded down). In addition, armorpiercing rounds are harder to aim, adding a +1 modifier to the to-hit number at all ranges